What is the best method for mapping a logo onto a conical shape? Planar mapping isn’t accurate since it just projects the logo from one direction. Cylindrical mapping also squeezes the top and distorts the logo! Is this a case where UV mapping is needed?
Mapping logos onto conical surfaces
Hello Christopher,
Yes, this is an area where UV mapping would help.
Planar projection:
Cylinder projection:
UV mapping setup:
1 seam along the back, one along the base. I didn’t include any direction guides for this.
UV mapping result:
Note that as you make the logo larger (or the cone more “squashed”), you might get a more distorted result even with UV mapping.
Excellent and helpful reply here! Love to see this.
Thanks Calvin, appreciate your response! Very thoughtful and clear.
Will look into using Rhino or blender to create a UV map, since SolidWorks doesn’t support that.
Hey Christopher,
I actually modeled that cone in SolidWorks and used KeyShot’s built in UV unwrapping tool. For something like your beaker example, that should be totally doable without having to involve a third program.
PixelFondue has a nice 1 minute tutorial: https://youtu.be/ADv_MwWCi1M?si=oD-g25Kshf8Yqfxd
And Will (made an appearance earlier in this thread) has a great deep dive here:
I had no idea Keyshot had a UV tool. Thanks for pointing this out - I appreciate the video links!